How to Cross-Compile a Dedicated Server for Linux in Unreal Engine and Deploy to GameLift

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*****READ BEFORE WATCHING THE VIDEO*****
We have recently updated our tutorials so please watch those instead for the recommended approach to integrate GameLift with Unreal Engine.
New tutorial:

The GameLift Client SDK has recently updated. Therefore, make sure to use the specific link provided in this description, because that link is for the specific version of the SDK used in this video rather than the newest version.

Part 1:

Unreal Engine GameLift Tutorial:

In this tutorial, we continue off our last video and go over building a Unreal Engine dedicated server for Linux on Windows. We also gather the proper dependencies needed to deploy this server to GameLift.

Source code:
AWS SDK:
AWS C Common:
AWS Checksums:
AWS C Event Stream:
GameLift Server SDK and Management Console:
GameLift Client SDK:

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